PANEL: WEB 2010
* Doug Bowman - stopdesign.com
* Eris Free - "sleeper hit of the festival", young designer (erisfree.com),
public stuff w xforms
* John Hicks - Firefox, Thunderbird, StyleMaster icons (hicksdesign.co.uk)
* Dave Shea - CSS Zen Garden, BrightCreative ("Zen of CSS Design")
* John Allsopp - from Sydney, WestCiv (StyleMaster) -> CSS training etc
* Future of web design -> what's the web going to look like in 5 yrs
* A lot of the time we're looking at our shoes and trying to solve today's
problems
        -- this is looking forward
        -- let's try shape the future as well as the present
* What the web will look like will depend on
* Are web apps going to happen? What will they look like? How are we going to be
doing them?
        -- Dave reckons it depends on your definition of web app
                - Gmail is a web app replacing desktop software (fuzzier)
                - more and more things are being replaced with web stuff
                - less specific-purpose client software
                - sometimes it's all about the data (e.g. online tax returns)
                - there's a lot of this kinda stuff already on the web (e.g. online banking)
                - the desktop software replacement stuff is only now really taking off
        -- Eris reckons if stuff is happening on the client side then it's less a web
app
        -- Doug tries to think more optimistically
                - can Photoshop eventually be online only??
                - then we could just subscribe to a service, no need to upgrade every year
                - no longer need to download -> just run on the net real-time
                - John's seen people using Adobe InDesign over a server etc
                        - good for software vendors if they control the software more
                        - everyone needs internet all the time
        -- What's the skill change to make this happen?
* What will web designers be doing in 2010? What sort of devices will be most
commonly used to                access the web? What technologies will enable that?
        -- Doug thinks we're not going to have desktops in 5 yrs
                - everyone will have laptops or other forms
                - there will be active and passive interaction
                - many won't have keyboard/mouse, etc
                - everything will be web-enabled
        -- real challenge in screen size changes
                - design for one thing doesn't work on a different size
                - define different styles for different res's, devices, etc
        -- input devices will change completely as well
                - we need to get rid of the keyboard completely
                - writing emails on a cellphone is a real pain in the arse
                - more natural gestures, sign language etc
                - moving input forward is going to mean a major paradigm shift
                - going back to industrial develpment & design
* Allsopp - "the future's always today with jet packs on, but that's never how
the future is!"
* Completely adaptive design
* Does the developing world long tail matter?
        -- you can't just leave everyone behind (Hicks)
        -- there's a very large open-source adoption now in South America
* Had a look at various technologies and whether they'll be around in 5 yrs
        -- CSS3, SVG, Flash, XUL, XML/XSLT, XHTML, XHTML2, XForms
        -- is RSS even the web? (Atom or whatever)
* What is going to shape the web over the next 5-10 yrs?
        -- openness vs closed proprietary systems?

=======================================================================================

PANEL: HOW TO LEVERAGE DECENTRALISED SOCIAL NETWORK
* Eddie Hsuing -
* Dana Boyd -
* Park -
* Luster -
* Tantek Celik - moderator
* What is all this networking/social software stuff?
* Does social software mean anything?
        -- is it different from "groupware" from the 90s?
        -- if everything is social software, what meaning does it have?
* Does "Why?" matter?
        -- you're building systems for people, do you need to figure out why they need
it?
        -- perhaps you don't need to bother about this so much
* Some very interesting observations by the various panelists
        -- everyone just presenting their own thing a bit
        -- some of this quite ranty
        -- XFN -- XHTML Friends Network
        -- rubhub.com shows you your friends network
        -- decentralisation of friends network (ala Friendster, but distributed)

=======================================================================================

KEYNOTE: DISCUSSION - SCIFI vs ECOLOGY
* Alex Steffen -
* Bruce Sterling - teaching design,
* Party is tonight! But not at his house, at the American legion hall from
7-11pm
* We need a name for people who are trying to change the world with tech
* There are shedloads of problems for the whole of the earth and humanity!
        -- listed 14 major issues that are classic future issues (slow timeline)
        -- all at a slower pace than the ethical, structural, social & political
processes
* "I'm a green protocrat.." - Sterling
* "The actual is the new virtual" :
        -- dinosaur modelled virtually & printed out in one piece
        -- stuff printed out from virtual designs (being sent around)
        -- these are like "pieces of industrial goodness"
* Why is it important that we have these fabricators?
        -- we have an issue that we use way too much crap!
        -- need to redesign a material-based society
        -- half the people on the planet are under 30, a third are under 15
        -- need to be able to give people prosperity with a smaller economic footprint!
* We need to find a version of prosperity that is sustainable
        -- Alex thinks a big bit of this is all about redesigning material goods
        -- can we redesign things to make them BOTH cooler and more useful!
* "Yeah, we're going in, let's scan his head and print out his skull!"
        -- surgeons need to be able to do this so they're not going in blind! ;-)
* We're heading for 11 billion people and we need to put lots of people in
cities
        -- lots of people living in areas that don't exist yet
        -- the old way of building things is not going to work anymore!
        -- we need radical new ways of building housing, transport, etc
* "We're building a city the size of Seattle every 5 days" - Alex
* There are cities larger than New York that most Americans have never heard of
(e.g. Lagos)
* How we go about meeting that challenge is definitely one of the most
interesting challenges
* We need to analyse, monitor and fix things a lot more -> these problems are
tacklable!
* There are two ways of changing this:
        -- LEAPFROGGING -> skipping an intermediate phase of development
        -- TREEFROGGING -> finding alternate methods of living on a personal basis
(treehugger.com)
* Very interesting to see some of the amazing innovations in the 3rd world
coming back
* Treehugger.com helps you find green alternatives for everyday living
* "Just go throw it over the side into the pirahnas of bloggerland!" - Sterling
* Biomimicry -> creating better designs by taking design ideas from nature
        -- neo-biological industry, designing off natural forms
        -- good interfaces with natural systems
        -- the real issue is making stuff that's incredibly TOXIC, not just wasteful
* "It's not like I just took off my converse [shoe] and smoked it..." but he
essentially has
        inhaled all the minute particles that have worn off his shoes over the years
        -- the problematic bit is that lots of things are bio-accumulative
        -- so your body is using the shitty bits to rebuild your body as things go on
        -- scary recent development is the testing of breastmilk (jetfuel found!)
* "Design is design for the dump" - everything gets thrown away sooner than
you'd wish
* "What would your reaction be if you went into the shower and it said to you
'You have a             surprisingly large amount of jet fuel in your system today...'"
* There are all these objects that we unilaterally dumped that's leaking back
into the world!
* There are various ways of approaching building things
        -- Sterling's new way is to give everything an identity (barcode or whatever)
        -- then follow it throughout its lifetime
        -- when it finally breaks, you push a button and it gets disassembled
        -- we need an "internet of things"
* We need the Dell computer model for other things
        -- it doesn't get made until you pay for it
        -- you buy something that doesn't exist yet!
        -- need to add the closing of the loop
* It's already got easier to google for something than to look for it on your
hard drive!

=======================================================================================

PANEL: SPAMS, TROLLS AND STALKERS (THE PANDORA'S BOX OF ONLINE COMMUNITY)
* Liz Lawley -
* Jay Allen - Six Apart, product manager for Moveable Type, MT-Blacklist
* Cam Barrett - started blogging in 96/97, wants to talk about liability issues
* Jason Kottke - kottke.org for about 7 yrs, periodically turns comments on
* Steve Champeon - webdesignl mailing list, ruthlessly manages the list
* There's always someone there just to make trouble -> how do you manage that?
        -- it's all really an issue of managing risk
* Notes from Theresa:
        -- need moderation -> you need to "give of yourself" and tend the conversation
        -- growing a community is hard work, as is keeping it positive, civil, engaged
        -- overspecific rules are an invitation to game the system
        -- need to deal with broader concepts instead
        -- you can't automate intelligence!! There's a judgement process in any of this
* Kottke:
        -- first rule of fight club is don't talk about fight club...
        -- don't talk about what you're doing to stop antisocial behaviour on your blog
        -- same as Google saying don't discuss how much you're making from AdSense
        -- all trying to stop gaming of the system
        -- when something is gamed it becomes worthless!
        -- uses social pressure & social example rather than rules
        -- trying to lead by example (not being a troll, not manipulating unfairly)
        -- "showing instead of telling"
* Jay Allen:
        -- people used to have a bit more respect & there were generally less problems
(inc spam)
        -- he learnt a lot about guiding a community though:
                - the best & most important work you can do is pre-opening
                - figure out ahead of time what kind of community you want
                - what direction you want things to go in, what you will allow or not
                - once you do open the doors, expect it all to go out of the window!
                - this gives you a top-down "soul" for your community
        -- but things have changed now
        -- not necessarily a bad thing, but definitely moving towards a more "grown-up"
platform
* Barratt:
        -- two types of liability: personal and corporate/organisational
                - he was fired over his personal website in Nov '97
                - need to pay attention for community content as you're liable
                - Clark Community Network - blogging network for those involved in Clark
campaign
                - opposition kept coming in and posting inaccurate/libellous stuff
* Dead blogs or just untended blogs are becoming massive spam havens
        -- everyone who doesn't remove spam actually contributes to the problem
        -- old versions of tools being used as spam relays is an issue too